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Lauren Gurgiolo

Multimedia Artist

    Summary

    Gurgiolo creates multimedia performative installations that transcend the music community, collaborating with dancers, actors, engineers, visual artists, animators, and writers to foster community and audience outreach between different artistic disciplines in Austin. She has employed and supported numerous artists across various mediums, partnered with the City of Austin since 2013 to employ and promote boundary-pushing artists.

     Through actively engaging with diverse communities and fostering connections between different artistic fields, she has helped create a vibrant and interconnected artistic ecosystem in Austin. Demonstrating this commitment to pushing boundaries and exploring new artistic frontiers, she positions Austin as a hub for cutting-edge and forward-thinking work in the music industry.

    Her multimedia work in Austin, along with actively promoting Austin's music scene through extensive touring since 2008 (regularly performing in Europe, Australia, and North America) has effectively showcased the city's motto, "the live music capital of the world." Through continuously sought opportunities for professional growth and development, Gurgiolo stays at the forefront of modern performance and technologies.

    Projects

    The Silent City I

    DIALTONES PRODUCTIONS
    2016

    VIDEO EXCERPT FROM THE SILENT CITY I

    The Silent City I — an interactive sound and light installation where audience generated the music composition and light show via handmade hardware and a graphic score.

    Skills employed:

    • Designed and implemented the circuitry of the hardware using Adafruit's Audio FX Sound Boards and Stereo 3.7 W Class D Audio Amplifiers with reed switches, enabling interactive sound and light generation by the audience.
    • Programmed the Adafruit sound boards, dividing my compositions into 100 samples and scheduling them among the sound boards based on playability. Programmed the sound boards to play the selected samples in various ways, creating a dynamic and immersive experience.
    • Created a graphic score based on shapes, colors, and time, mapping a visual representation of the scheduled sample list for each sound station.
    • Soldered circuit boards for sound and light activation, ensuring integration with reed switches activated by magnets, providing a user-friendly and intuitive interface.
    • Composed an hour's worth of music using Logic Pro.
    • Installed the lights and wired them to the circuit board, ensuring proper functionality and synchronization with the sound components.
    • Installed 5-inch speakers at each station, strategically balancing frequencies to optimize sound quality and ensure an immersive audio experience.
    • Managed and directed a team of 5 artists from different mediums and secured funding for the project through the City of Austin Cultural Arts Division.

    Portfolio

    THE SILENT CITY II

    DIALTONES PRODUCTIONS
    2017

    VIDEO EXCERPT FROM THE SILENT CITY II

    PRESS - PLAYBACK: LOST IN THE SILENT CITY

    An audience propelled sci-fi audio play, The Silent City utilized an animated graphic score along with interactive hardware, composition, and theatre. The above video highlights the progression between The Silent City I and II projects, with an overall development of concept, aesthetics, and function. 

    Skills employed:

    • Utilized Amazon's Polly with lexicons and Speech Synthesis Markup Language to program text to voice, enhancing the immersive experience of The Silent City II.
    • Edited and arranged the music and voiceover using Logic Pro, ensuring seamless integration and synchronization with the animated graphic score.
    • Updated the circuitry of the sampler and light triggers, employing laser sensors as the trigger mechanism for a more efficient and reliable performance.
    • Developed and animated a captivating graphic score that was projected, enhancing the visual and artistic elements of the production.
    • Redesigned the hardware shell and light fixtures, improving functionality and aesthetics.
    • Scheduled and programmed the Adafruit chips with sound samples, ensuring accurate and synchronized playback.
    • Installed and wired the speakers and lights, ensuring synchronized audio and visual activation.
    • Managed and directed a team of 6 artists from different mediums, fostering collaboration and ensuring the successful execution of the project.
    • Designed the concept and secured funding for the project through the City of Austin Cultural Arts Division, demonstrating strong leadership and project management skills.

    Portfolio

    The Quality or Condition

    DIALTONES PRODUCTIONS
    2015

    VIDEO EXCERPT FROM TQOC

    The Quality or Condition used sculpture, interactive hardware, and recorded prose. Composed of a wall of samplers disguised as clay faces, each face had a button and a story to tell. The piece was inspired by Sartre’s theory of “Bad Faith” in order to demonstrate identity as a fluid experience among the many different roles we play in life. The above video shows a performance in the installation space where you can experience some of the stories stored in the faces.

    Skills employed:

    • Designed and implemented a motion sensor system that triggered backing music in response to audience movement, enhancing the immersive experience of The Quality or Condition installation.
    • Soldered button triggers onto card speaker modules, ensuring seamless functionality and reliable performance of the interactive clay faces.
    • Created and uploaded custom samples to the modules, enriching the storytelling capabilities of the installation and providing a diverse range of narratives for visitors to explore.
    • Composed a unique musical piece for trombone, clarinet, synth, and spoken word in Finale, adding an auditory layer to the overall sensory experience of the installation.
    • Wired the performance space, capturing and manipulating live audio signals in real-time to create a dynamic and evolving musical composition.
    • Successfully managed and collaborated with 8 artists from different mediums, fostering a cohesive and harmonious creative environment.
    • Developed the concept for The Quality or Condition and secured funding from the City of Austin Cultural Arts Division, enabling the realization of the project and its impact on the local arts community.

    Portfolio

    Room of Resonance

    Dialtones Productions
    2019

     VIDEO EXCERPT FROM ROOM OF RESONANCE

    Inspired to treat a room/performance space as a singular identity, Room of Resonance, combined performance art, live audio and visual reprocessing, and interactive projection to create a unique and immersive experience. The above excerpt features my collaboration with artist Valerie McCann, where I capture and manipulate sound from her performance, to influence the audio and visual environment.

    Skills employed:

    • Demonstrated expertise in sound design by testing microphone placement, polar patterns, and interference, as well as building baffles to shield feedback. Additionally, soldered handmade contact microphones and strategically placed them, including one in a fog machine and others underneath the stage.
    • Implemented sound and light design by capturing audio input from 8 sources throughout the room, routing them to mixers for selection and sending them to 2 effects stations for reprocessing. These outputs were then split, with one line going to the projection station for filter effects and the other line going to the front of house sound system. Utilized audio detection software at the projection station to manipulate video from the audio, and sent the output to 3 projectors, illuminating the  room.
    • Composed original music for a string trio, the Tosca Trio, using Finale software.
    • Successfully managed and directed a diverse team of 12 artists from various mediums, fostering collaboration and ensuring the project's cohesive execution.
    • Designed the overall concept of Room of Resonance and secured funding for the project through the City of Austin Cultural Arts Division, showcasing strong project management and fundraising skills.

    Portfolio

    SonoLuminescence

    DIALTONES PRODUCTIONS
    2014

    VIDEO EXCERPT FROM SONOLUMINESCENCE

    SonoLuminescence was a silhouetted video installation performed by The Dialtones with compositions by Gurgiolo. Visually very striking, the band set up behind two projector screens and then back lit these screens with video so their silhouettes appeared to the audience.

    Skills employed:

    • Conceptualized and designed the visually striking video installation, SonoLuminescence, in collaboration with The Dialtones, utilizing innovative techniques to create captivating silhouetted visuals.
    • Composed original musical pieces that complemented the visual elements, showcasing musical improvisation skills and a deep understanding of music theory.
    • Successfully managed a team of 6 individuals, coordinating their efforts to ensure seamless execution of the project.
    • Secured funding for the installation, demonstrating strong persuasive and negotiation skills.

    Portfolio

    Calculated Carelessness

    DIALTONES PRODUCTIONS
    20132014

    VIDEO EXCERPT FROM CALCULATED CARELESSNESS

    PRESS - CALCULATED CARELESSNESS

    Calculated carelessness was a immersive video installation inspired by Kierkegaard's Seducers Diary and his main character Johannes, who enjoys the manipulation of others’ emotions.

    Skills employed:

    • Conceptualized and led the immersive video installation project, "Calculated Carelessness," consisting of six handmade floating 8 by 10 ft screens hung in a hexagon, creating an immersive room.
    • Collaborated with a sculptor to design and create the module used in the installation, incorporating a moveable handle connected to another module via bike wire, allowing for interactive manipulation by the audience and artists.
    • Composed and edited music using Ableton.
    • Worked closely with an architect to design and build the screen structure (hung from the ceiling) ensuring a visually striking and functional installation.
    • Installed screens, projectors, and sound system, ensuring seamless operation and an immersive experience.
    • Led a team of eight artists from different mediums, fostering collaboration and coordination to bring the project to fruition.
    • Secured funding for the project, demonstrating strong project management and entrepreneurial skills.

    Portfolio

    Guitarist

    Lauren Gurgolo
    2000present

    JUMBOTRON FOOTAGE FROM RED ROCKS (2019)

    Gurgiolo's depth as a composer and instrumentalist also stems from a multidisciplinary perspective. Her jazz studies at the University of Texas from 1997 to 2002 provided a solid foundation in music theory and improvisation. She has delved into the roots of American music, including country blues, string band music, western swing, and old-time folk, learning to play the mandolin, banjo, and lap steel. Additionally, Gurgiolo draws inspiration from modernist composers, and has composed for the Tosca Trio. It's the blending of these diverse elements that makes her multimedia compositions so intriguing and her guitar craft unique. 

    The video above showcases  the technical and artistic aspects of Gurgiolo's craft, performing in front of a sold-out audience at Red Rocks in 2019.

    Training and Work History:

    • Studied jazz at the University of Texas from 1997 to 2002, specializing in music theory and jazz improvisation.
    • Taught music theory to students individually and in a guitar ensemble class through the nonprofit organization Anthropos Arts from 2002 to 2007, providing free music instruction to lower-income areas.
    • Collaborated with renowned artists such as Okkervil River,  Roky Erickson, The Octopus Project, and The Heartless Bastards, touring extensively internationally from 2008 to 2022.
    • Has performed on the late night talk show circuit including Late Show with David Letterman, Conan, and The Tonight Show Starring Jimmy Fallon.

    • Has appeared as a musician in the films Results and Damsel and has scored several short films.

    • Composed music for installations funded by the City of Austin's Cultural Arts division including Turbulent SeaThe Quality or Condition, and The Silent City.
    • Utilized various music production software applications, including Logic Pro, Ableton, Pro Tools, Finale, iMovie, Adobe Premiere, DaVinci Resolve, MadMapper, Adobe Photoshop, Filemaker Pro, and Microsoft Excel.

    Portfolio

    Research

    My approach to multimedia projects is rooted in academic research, design, and the correlation of these elements, which serve as a source of inspiration for technique. My expertise in this field is derived from my English degree from UT (2002), my professional experience answering reference queries at the Harry Ransom Humanities Research Center (2002 – 2007), and my hardware knowledge gained as a musician. 

    The project, "Room of Resonance," delved into the exploration of Tibetan Buddhism and the principles of impermanence and emptiness. For instance, the immersive projection in the room was designed to simulate a perpetually changing environment by interacting with the audience's audio. This manipulated audio also mirrored the audience's reactions, fostering a collective experience. To validate these design concepts, I conducted sound design and projection experiments with a team of artists. Additionally, I explored experimental fog techniques, although these did not prove successful and were not included in the final presentation.

    "The Silent City " necessitated a deep dive into Musique Concrète, Pierre Schaeffer, and Early Dutch Electronic Music (1956-1963). These findings informed the techniques used for the composition of the music. Once again, drawing inspiration from the Buddhist concept of emptiness, I devised a method for performing Musique Concrète that was generated by the audience, with each participant contributing to the collective performance. I utilized breadboards for testing circuitry designs and experimented with resin to mold illuminated light fixtures and hardware encasings, all in collaboration with a team of artists.

    "The Quality or Condition" was influenced by my research on Sartre and his concept of 'Bad Faith', as well as the modernist composer David Behrman. These insights were incorporated into the design by creating walls adorned with identical clay faces, each representing a unique story and perspective. This design approach alludes to the fluidity of identities, roles, or 'hats' that an individual encounters in life. The musical composition and performance were inspired by my research in Behrman's techniques for reprocessing sounds.

    "Calculated Carelessness" was inspired by study on Soren Kierkegaard’s techniques in writing, "The Seducer's Diary", and his concept of 'Indirect Communication'. This was manifested in the project by manipulating the audience's experience in an immersive environment and then abruptly altering the rules. In the experimental phase, I tested various screen materials with projections and installation methods. I also experimented with bike wire connected modules, all in collaboration with a diverse team of artists.

    Skills

    Programming Languages

     Python, JavaScript, HTML, CSS, Shell Commands

    Library Packages

     Numpy, Pandas, Matplotlib, PyTorch.

    Software

    Logic Pro, Pro Tools, Ableton Live, Finale, File Maker Pro, iMovie, Adobe Premiere, Amazon's Polly, Adobe Photoshop, Anaconda/ Juniper Notebooks, Da Vinci Resolve, Word Space, Square Space, Microsoft Excel 

    Hardware

    Apollo Twin Interface, Effects Pedals and Looping Stations, Preamps, Compressors, Amplifiers, Mixers, Sound System Boards.

    Installation Skills

    Soldering, Woodwork, Wiring, Sound Design, Sound and Light Engineering, Hardware/Circuitry Design, Presentation Design

    Instruments

    Guitar, Lap Steel, Mandolin, Banjo

    Other Languages

    Reading and Writing Music Notation, Italian

    Problem Solving

    Critical Thinking, Creativity, Leadership, Teamwork, Time Management, Organization and Project Management, Attention to Detail, Adaptability, Data Analysis, Comunication, Interpersonal Skills