Matthew Deline
game production | Development | design
- Melbourne, VIC
- Available on Request
- contact@campervangames.com
I am an experienced programmer, producer, and manager who has been working in the games industry for 7 years. Most recently, I was the producer and lead programmer for the Apple Arcade release of Piffle+, released on iOS, Apple TV, and Mac OS platforms.
Prior to Piffle+, I served as the Head of Automation Engineering at Mighty Build and Test, where I oversaw automated testing, CI/CD pipelines, and release management support for over 30 titles from established developers and publishers across mobile, VR, and console platforms. Some notable examples are Lego Party!, Star Trek: Lower Decks Mobile, Fruit Ninjas 1 and 2, Shooty Skies Overdrive, Armello, and the Nintendo Switch port of Guilty Gear Strive.