Lead UX/UI designer of a new software platform for the film industry.
Chief Product Officer
Responsible for technical product aspects in a small company dedicated to helping babies and their caregivers sleep better.
Tasks included analysis of marketing and sales data, optimization of shipping and warehouse logistics, website design and maintenance, customer service automation, etc.
Head of Product
Lead UX, UI, QA and Product Manager for an energy analytics product that tracks and aggregates all seaborne movements of oil in real-time using machine learning models.
Conceptualized the founders' idea, ran in-depth user studies, designed the UI and ran development of Vortexa Analytics.
Other tasks included: Designing a geospatial polygon classification graph, designing and developing the company website, designing print brochures for multiple conferences, designing conference stands, maintaining database of polygons and running sales demos.
Interaction designer - Innovation lab
Interaction designer and product manager in Meniga's innovation lab, defining future fintech products within a 12-18 month scope.
Responsibilities included gathering requirements, interviewing stakeholders, organizing information, sketching, wireframing, prototyping and developing proofs of concept.
Product manager - Mobile app
Product manager, lead developer and lead UI designer for the company's flagship mobile product, launched in March 2014.
In the first year, the Já.is app reached 90,000 downloads. Its 40,000 daily users have made over 4million phone calls using the app.
Scrum product owner - Banking B2B service
Product manager for the bank's B2B and Sign-On services.
Research Assistant - Virtual Reality
Simon Fraser University
Designed, conducted and reported research on virtual environments in collaboration with Dr. Bernhard Riecke at the iSpace Virtual Reality lab.
Software Developer - Air traffic control
Designed and implemented interface improvements to safety-critical air traffic control systems used to direct over 300 commercial flights daily. Junior developer in a four-person team.