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Yar Zar Moe Myint

Software Engineer

  • Helsinki

    Work Experience

    JAN(2025)- PRESENT - Working part-time as Full-Stack Developer.

    • Developed a cloud-based identity verification system that integrated mobile image capture, multi-factor verification (ID, face, address, email, and SMS), and blockchain-based digital signing of user data. 
    • Leveraged AWS services (Lambda, RDS, Rekognition,S3) and Python/Django to create a scalable, secure backend for validating user-provided data. For Front-end, used React, Typescript/Javascript, HTML, CSS.

    AUG(2021)- APRIL(2025) - Worked as software engineer (Test Automation Engineer, Android Developer, Embedded Engineer) in Elektrobit. (https://www.elektrobit.com/).

    • Android Automotive & Middleware:
      • Developed native Android Automotive OS navigation applications using Jetpack Compose, Kotlin, MVVM, LiveData, and Room; followed test-driven development practices.

      • Integrated REST APIs with Retrofit and improved codebase with Coroutines and Flow.

      • Integrate to CI/CD pipeline using Github Actions.
      • Ported existing components to Android, Android-based OS, and embedded Linux (e.g., Raspberry Pi).
      • Built and modified components of the Android Open Source Project (AOSP) for Automotive OS.
    • Test Automation & C++ Software Engineering:
      • Developed test-automation scripts using Python and Robot Framework.
      • Contributed to C++ and Android software development initiatives.
      • Prepared proofs-of-concept for new middleware applications

    NOV 2024 –Independent Game Developer.Published 2D Pixel Art RPG Card Game on Steam Platform. (https://store.steampowered.com/app/3299520/King_of_Cards/)

    • Developed a 2D pixel art RPG card game using Godot Engine with GDScript.
    • Created and animated game assets using Aseprite.
    • Managed full-cycle development from concept to publication on Steam.

    JUN (2017) - DEC(2018) - Worked as a front-end developer in a company called CODIUM (https://www.codium.co/home)

    • Designed and implemented user interfaces (UI) using Angular, JavaScript, and TypeScript.
    • Collaborated on user experience (UX) design and rapid prototyping.

    JUN-AUG 2015   Intern at VGL lab,AIT, Thailand.

    • Built the motorcycle helmet detection system that used OpenCV. The system detect whether the people  wore helmet or not from CCTV.
    • It used OpenCV,SVM, HOG and Haar Cascades. The accuracy rate was 87%.

    NOV 2015 - JAN 2016 Student Assistantship in AIT, Thailand. Helped developed a project called red light trafficking. 

    Education

    Sep - May

    20192022
    University of Oulu

    Master's Programme in Computer Science and Engineering

    Thesis: "Design of a User Interface in Telepresence Robot Navigation" 

    Sep-May

    20122017
    Asian Institute of Technology

    Bachelor of Science in Engineering Information and Communication Technology
    Advisor: Dr. Matthew N. Dailey
    Major: Informaion and Communication Technology
    Thesis: “Gender Classification Using Gabor PCA and SVM.”

    Projects

    Design of a User Interface in Telepresence Robot Navigation 

    • User able to interact in VR for navigation while telepresence robot scan the real world environment and able to navigate with/without minimap.
    • Used Unity Engine with C# for development in VR.

    Progressive Web App Store (PWA)

    Automatic Text Summarization 

    ToDo App

    Gender Classification Using Gabor PCA and SVM.

    • Developed a gender detection system from webcam and video file. The system uses Haar Cascade, Gabor features, PCA and SVM. The accuracy rate was 51%.

    Multiplayer Hangman Game with Python.

    • Developed python codes for server and clients that would allow the two clients to play against each other and the connection were all TCP based.