University of Oulu
Master's Programme in Computer Science and Engineering
Thesis: "Design of a User Interface in Telepresence Robot Navigation"
JAN(2025)- PRESENT - Working part-time as Full-Stack Developer.
AUG(2021)- APRIL(2025) - Worked as software engineer (Test Automation Engineer, Android Developer, Embedded Engineer) in Elektrobit. (https://www.elektrobit.com/).
Developed native Android Automotive OS navigation applications using Jetpack Compose, Kotlin, MVVM, LiveData, and Room; followed test-driven development practices.
Integrated REST APIs with Retrofit and improved codebase with Coroutines and Flow.
NOV 2024 –Independent Game Developer.Published 2D Pixel Art RPG Card Game on Steam Platform. (https://store.steampowered.com/app/3299520/King_of_Cards/)
JUN (2017) - DEC(2018) - Worked as a front-end developer in a company called CODIUM (https://www.codium.co/home).
JUN-AUG 2015 Intern at VGL lab,AIT, Thailand.
NOV 2015 - JAN 2016 Student Assistantship in AIT, Thailand. Helped developed a project called red light trafficking.
Master's Programme in Computer Science and Engineering
Thesis: "Design of a User Interface in Telepresence Robot Navigation"
Bachelor of Science in Engineering Information and Communication Technology
Advisor: Dr. Matthew N. Dailey
Major: Informaion and Communication Technology
Thesis: “Gender Classification Using Gabor PCA and SVM.”
Design of a User Interface in Telepresence Robot Navigation
Progressive Web App Store (PWA)
Automatic Text Summarization
ToDo App
Gender Classification Using Gabor PCA and SVM.
Multiplayer Hangman Game with Python.